MK HeroClix House Rules

Monday 22 October 2012

DreamClix 7, Evangelion ReClixed

Welcome to the all new DreamClix 7. This is where I post ideas and rough dial designs of HeroClix figure based on random Manga, TV Shows and computer games. Also there is a  my 7TV team update, 7TV house rules and in the future DreadBall stuff. Oh and update news of changes to the DreamClix Dials Page. Sorry about this being a day late again, just never got round to painting Diethard.

This week DreamClix ideas are a Witch for Halloween witch also might become a generic witch for Soul Eater; Eva Unit 01 and the Eva keyword from Evangelion; and the Magella Attack Tank with its flying Turret from the original Mobile Suit Gundam.

First is a Witch for Halloween. This will also become a generic Witch for Soul Eater later too. A witch is a practitioner of witchcraft. Witchcraft, in historical, anthropological, religious, and mythological contexts, is the use of alleged supernatural or magical powers or spells. It was widely believed in early modern Christian Europe that witches were in league with the Devil and used their powers to harm people and property. The concept of witchcraft as harmful is normally treated as a cultural ideology, a means of explaining human misfortune by blaming it either on a supernatural entity or a known person in the community. Since the mid-20th century "bad" and "good" witchcraft are increasingly distinguished, the latter often involving healing. Beliefs in witchcraft, and resulting witch-hunts, existed in many cultures worldwide and still exist in some today, mostly in Sub-Saharan Africa (e.g. the witch smellers in Bantu culture). Historically these beliefs were notable in Early Modern Europe of the 14th to 18th century, where witchcraft came to be seen as a vast diabolical conspiracy against Christianity and accusations of witchcraft led to large-scale witch-hunts, especially in Germanic Europe. The "witch-cult hypothesis", a controversial theory that European witchcraft was a suppressed pagan religion, was popular in the 19th and 20th centuries. Since the mid-20th century Witchcraft has become the designation of a branch of neopaganism, specifically those Wicca traditions following Gerald Gardner, who claimed a religious tradition of Witchcraft with pre-Christian roots. They should have the flight symbol, Earthbound, Probability Control, Shape Change, Stealth and a trait called "Witch's Magic".
Witch's Magic: Once during each of your turns, you may give Witch a free action and choose a standard power you did not choose during your last turn. Witch can use that power until the beginning of you next turn.
They should have about five clicks of health and starting combat values of Speed 11, Attack 9, Defence 18, Damage 1 and Range 8 with two targets. They should have the Mystics keyword and the keywords Mystical and Witches.

Next is Eva Unit 01 from Evangelion. Unit 01 was created in the Third Annex of Gehirn's Artificial Evolution Laboratory in Hakone and is piloted by Shinji Ikari (with the Dummy Plug system as the backup pilot). Unit 01's armour is primarily purple; some components are colored neon green, light blue, orange, and black. The humanoid entity beneath the armour has light brown skin, two emerald-green eyes, four small nostrils positioned, and red blood. It has the best battle record of all the Evangelions. It frequently acts independently, without the instructions of a pilot and without any apparent power source. The Eva will also take action to protect its pilot while sometimes servicing other interests. The Eva's resident soul, Yui Ikari (Shinji's mother), appears to be responsible for such events. Unit 01 is called the "Test Type". Upon savagely disfiguring the fourteenth angel, Zeruel, Unit 01 used one of Zeruel's arms to regenerate its severed left arm and proceeded to devour the Angel and absorb its S² Engine (which seemed to be used only at Unit 01's discretion). After acquiring it, the Eva is still sent into battle with an umbilical cable. The Mass Production models were later equipped with artifical S² Engines. In The End of Evangelion film, as a result of Third Impact, Unit 01 was used by SEELE in order to perform the Human instrumentality project. At the conclusion, Unit 01 is left floating adrift in space, fossilized and still containing the soul of Yui Ikari. In the Rebuild of Evangelion series, Unit 01 sports more neon green highlights on the head, chest, abdomen, and arms. The progressive knife and its storage mechanism are also redesigned, but most of the armour has not changed. During its fight with Shamshel, the skin of the humanoid entity beneath the armour is revealed to a lighter color than in the series. During its fight with Zeruel, after the internal batteries die, the neon green lights glow red and it sports a Halo as well as being able to fire an energy blast similar to the angels. It also replaced its missing arm with a limb formed out of its own AT field and absorbed Zeruel and its core, but the angel began to make it change into a new life form that defied reason, and would have come into existence at the cost of all previous life. It would have done so had Mark.06 not thrown a spear from above and stopped Unit 01's transformation. Now to a major decision, do I design it to the scale of standard HeroClix or to the same scale as my mecha show HeroClix. An Eva stands a whopping 50m tall at a solid  guess by the fans (the real high has never be revealed, but all the fan site agree that it is about 50m). So in standard HeroClix this would be a huge colossal figure like Galactus, while with the mecha show stuff a big figure like the Sentinels would do. I decided to go with the huge colossal more due to the fact it has multiple dials. The two larger dials can be used for standard and Berserker. The two small dials should be the pilots mental status and extra clicks for the S² Engine. Let's look at the first dial, the standard Eva Unit 01. It should have Colossal symbol, Leap Climb, Blades, Quake, Range Combat Expert, Indomitable, Impervious, Invulnerability, Toughness, the Multi-Attack ability and a trait called "Unstable Pilot".
Unstable Pilot: When Eva Unit 01 takes more than two clicks of damage, click the Mental Status dial down by one. When Eva Unit 01 is the target of Outwit, Psychic Blast, Mind Control or Incapacitate, click the Mental Status dial down by one at the end of the action.
The Eva should have twenty clicks of health and combat values of Speed 10, Attack 13, Defence 21, Damage 3 and Range 10 with one target. Next let's look at the Mental Status dial which shows the pilots mental status. The should show one of five colour throughout the deal. Each colour has a different effect. In order:
Green: Nothing.
Yellow: Eva Unit 01 can use Charge.
Orange: Eva Unit 01 can use Charge and Perplex, but can only target it self with Perplex.
Red: Eva Unit 01 has Charge and Battle Flurry.
Black: When this is reviled stop turning the dial. Switch dial from the Standard mode to the Berserk mode on the same click. All pilot card effects are ignored.
It should be something like four green, three yellow, two orange, two red and one black click. Next is the Berserk mode dial. On this dial Eva Unit 01 should have Charge, Colossal symbol, Leap Climb, Blades, Quake, Indomitable, Impervious, Invulnerability, Toughness, the Multi-Attack ability, a special called "Consume Opponents" and a trait called "Savage Creature".
Consume Opponents: If an attack from Eva Unit  01 KO's an opponent, Eva Unit 01 may use Regeneration as a free action straight away after the action resolves.
Savage Creature: Eva Unit 01 cannot start play on this dial. Eva Unit 01 can not be the target of Mind Control attacks and it ignores other characters Shape Change.
The Eva should have twenty clicks of health and combat values of Speed 12, Attack 15, Defence 22, Damage 5 and Range 0. Next let's look at the S² Engine dial. This dial should be added to the end of ever dial if you pay the veteran cost. If Eva Unit 01 is on this dial, turn the Mental Status dial to click 12. Basicly it should have all the same things as the Berserk Mode, but also agains the Kami Power team ability and the regeneration special that the Marvel Giant Size X-Men and Marvel Web of Spider-Man Wolverines have. Overall Eva Unit 01 should have the Eva team ability and the keyword Nerv.

Next is the Eva team ability: Figures with this team ability can be equipped with up to one Pilot Card. They can only be equipped with other cards (like Feats and ATAs) only if they are equipped with a Pilot Card, unless the card states otherwise. The next other section idea should be Hikari Konohana from Strawberry Panic!.

Next is the Magella Attack Tank and its flying Turret from the original Mobile Suit Gundam. The HT-01B Magella Attack tank was the main battle tank of the Principality of Zeon's ground forces throughout the One Year War. Magella Attack used a powerful 175 mm cannon for their main purposes of combatting the Earth Federation's M61 Main Battle Tanks and later mobile suit forces. A 3-barrelled 35 mm machine gun, for attacks against infantry, rounded out the armaments. The Magella Attack's most distinguishing feature is a very large canopy-style cockpit very similar to fighter aircraft, which is very unusual for a tank but gives the men inside a more open view of the battlefield - in fact this cockpit, called the Magella Top, is designed to be detachable along with the entire main gun system so that the pilot could continue fighting in case the tank's hull was destroyed. In reality, the Magella Top was little more than a poorly qualified escape vessel with a gun, lacking the fuel to stay afloat for more than a few mere minutes. Even when compared to the M61, the detachable top design of the Magella Attack severely limits its main gun's range of traverse to the point that Magella Attacks almost exclusively relied on maneuvering its hull for targeting, more like a casemate assault gun than a true main battle tank. Then the advent of RGM-79 GM rendered Magella Attack tanks, as other weapons that preceded mobile suits were, mostly ineffective. But when properly deployed, however, the Magella actually scored victories against mobile suits by the virtue of its 175 mm main gun being capable of destroying enemy mobile suits with a well-placed shot, and even lunar titanium alloy armors can be penetrated or seriously compromised from a direct hit. Finally, Zeon engineers, motivated by the increasing shortage of all weapons during the late stage of the One Year War, were able to come up with some interesting contraptions. Magella Attack main guns were known to be jerry-rigged into hand-held weapons for MS-05 Zaku Is and MS-06 Zaku IIs as a stand-in for the standard 280 mm Zaku Bazookas, and the hull assembly can be fused with the torso of a Zaku into the Zaku Tank, which came as a blessing to many Zeon forces that found themselves left with little more than spare parts or salvaged components. Abandoned Magella hulls, as part of a Zaku Tank or otherwise, proved to be a particularly versatile platform capable of being outfitted with items ranging from weapons such as missile launchers to engineering equipments such as dozer blades. It should have Energy Explosion, Energy Shield Deflection and two traits called "Magella Turret" and "Flying Turret".
Maglella Turret: Magella Attack Tank begins the game with Magella Turret attached. While Magella Turret is attached, Magella Attack Tank can use Range Combat Expert as if it has a range value of te. When Magella Attack Tank is KO'd and Magella Turret was still attached roll a d6, on a roll of 5+ place the Magella Turret in a square adjacent to where the Magella Attack Tank was. Points are not awarded until both Magella Attack Tank and Magella Turret are removed from play.
Flying Turret: Give Magella Attack Tank a power action and remove Magella Turret from Magella Attack Tank and place it in an adjacent square.
It should have four clicks if health and starting combat values of Speed 6, Attack 9 Defence 15, Damage 1 and Range 3 with one target. It should have the Zeon team ability and the keywords Zeon and Vehicle. The Magella Turret should have the flight symbol, Running Shot and combat values of Speed 10, Attack 8, Defence 17, Damage 3 and Range 5 with one target. The next Gundam UC idea should be alternate equipment versions of the RX-78-2 Gundam.

Now for this week's Dial Designs which are redesigns of the Frankenstein Monster and a Mummy for Halloween; Yuiko Hawatari from Loveless; Aquila Girl from CosmicBreak; and a Retired Deviant cosplay card.


Now for the DreamClix Dial Design Page updates. This week I added (or will be adding after this post) three more redesigned Other section dials, the Burst Angel team ability, one missing Other section dial, three missing Code Geass dials, the Black Knights team ability, an updated Britannia team ability and all the new designs from this post.

Now for this week's 7TV Teams. This week is the upgrade Black Knights team, now at 150 ratings Sadly like Shen, Kallen is still not readly as I still waiting to send her off for the Hasslefree Sculpting Competition so the the unpainted female ganger figure from em4miniatures is just a filling until she is ready.


Co-Staring Kallen
Arch Type: Faithful Lackey
Move: 6
Def: 4
Hits: 2
Str: 4
Agi: 4
Int: 3
Mor: 3
Attacks: Brawl 4+, Hand Weapon (Dagger) 4+, High Calibre Rifle 4+.
Special Effects, Star Qualities and other notes: Blocker. Sidekick (Zero), A Good Offence, Militry Training and Heroic Surge.
Rating: 48
Model: Converted HFL503 Female Armature.

And the Extra, Diethard
Civilian
Rating: 3
Model: Converted from the old unarmed Crooked Dice Games Minion.

Next week I will be another new 100 ratings team, the Cyber Tech Cult. Due to the size of this week's post and time I will not be doing any 7TV House Rules this week.

Well that is it for now so until next time, Mecha up.

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