This week DreamClix ideas are a ghost and a Zombied feat card for Halloween; adding Ghost and Wind to the type chart; Princess Kitana from Mortal Kombat; and a super special cosplay card linked to Princess Kitana (and it is not Jsica as I have already done her).
Below is the new Type table it now includes Wind (aka flying) and Ghost types. I am going to give Valefor the Wind type.
Next is a feat card called Zombied for Halloween. The prerequisites should be that the character does not have the Monster keyword. "When ever this character KOs an opposing character with a close combat attack, heal this character one click of damage and place one Zombie horde token on to the field where the KO'd character was." The next Halloween idea should be a Witch.
"This character has Earthbound. At the beginning of each of you turns roll a d6 that cannot be re-rolled, on a roll of 4+ this character can use Probability Control and on a roll of 6 if there is at least one adjacent opposing character to this character, deal one click of unavailable damage to an adjacent opposing character. Characters that are dealt damage from this effect gain Outwit."
Her half price list should be Princess Kitana, Raphael and Kane.
Next is the Divas team ability: This character can use Shape Change, but only succeeds on a roll of 6. Using Shape Change in this way does not prevent the character from using Shape Change through another game effect.
Next is the GM team ability: If a character with this team ability is the target of Outwit or Perplex, roll a d6. On a roll of 5+ the Outwit or Perplex does not work.
Now for this week's Dial Designs which are redesigns of Zombie horde token, Count Dracula and Super Zombie Arena from the Halloween special; May Kanker from Ed, Edd and Eddy; a pilot card for Shinichirõ Tamaki from Code Geasst; and Arthur in Armour from Ghosts 'n Goblins.
Now for the DreamClix Dial Design Page updates. This week I added (or will be adding after this post) the missing One Piece team ability, three Other dials, the Persocom team ability, a missing Capcom dial, updating the Mystics team ability in the Capcom section, adding three missing Code Geass dials and all the new designs from this post.
This week I am doing two 7TV Teams. First off is a new team at 100 ratings which is my Men In Black team that has two Stars.
|The 100 rating Team|
Arch Type: Million Dollar Marvel
Attacks: Brawl 4+, Pistol 3+, Stun Pistol 3+.
Special Effects, Star Qualities and other notes: That'll Do Nicely Sir, Signature Weapon (Stun Pistol), Gadgets, A Good Offence, Saboteur, Heroic Surge, Inspiration and Luck (4).
Model: Reaper Miniatures 50202 Government Agent Jones.
|A sign of what is coming to the 150 rating version|
Arch Type: Flamboyant Agent
Attacks: Brawl 4+, Pistol 4+, Stun Pistol 3+.
Special Effects, Star Qualities and other notes: Making Their Own Luck, Signature Weapon (Stun Pistol), Gadgets, Seduce, Sidekick (Agent K), Plucky, Inspiration and Luck (4).
Model: Reaper Miniatures 50203 Government Agent Smith.
Next is the upgraded Silicon Robotic Empire team, now at 200 points. Sadly Shen is still not ready as I still waiting to send her off for the Hasslefree Sculpting Competition so the Necromunda figure is just a filling until she is ready.
Opps, there should only be one repair bot is the 200 rating team. The new comers are:
Arch Type: Double Agent
Attacks: Brawl 3+, Hand Weapon 3+, Rifle 4+.
Special Effects, Star Qualities and other notes: Signnature Weapon (Blades), Gadgets, Infiltrator, Saboteur and Luck (1).
Model: Converted HFL503 Female Armature.
Model: Self Made.
Next week I will hopefully be my Black Knights team at 150 ratings.
Lastly some 7TV house rules. This time I would like to add a new weapon, Throwing Stars (new for Stars and Co-Stars) and a new piece of equipment, Tower Shield. Basically the Throwing Stars are the some as their enters in the main rulebook under ninjas, but cost 4 ratings for characters. The Tower Shield gives the user a +1 to their Defence value, but this is treated as using a weapon. So a character using a Tower Shield cannot make attack with any weapons unless they have Two Weapon fighting. Next week I will try to redo the Daleks idea. as there was a mistake.
Well that is it for now so until next time, Mecha up.