MK HeroClix House Rules

Friday, 24 August 2012

MK HeroClix, the 23rd of August, Master Mold's master plan of mastering the X-Men and the master of magnetism

Welcome to another MK HeroClix post. First off the HeroClix news for this week. This week there were previews of Marvel Girl and Dark Phoenix from Marvel HeroClix 10th Anniversary; two versions of Catwoman from DC HeroClix 10th Anniversary; Ezio Auditore de Firenze and Batman, The Cape Crusader and three different Bat Flocks (Brown, Black and Gray) from DC Batman. On personal news I finally got the rest of the eBay stuff I ordered.

This week's game was special Sentinels vs mutants. Darren supplied the figures (well most). The teams Darren brought were:

Darren's Sentinel Team
Master Mold (G003 Marvel Galactic Guardians) 1500
Sentinel Mark II (G008 Marvel Giant Size X-Men) 300
Sentinel Mark V (G009 Marvel Giant Size X-Men) 300
5x Sentinel (005 Marvel Chaos War) 60 x 5 = 300
=2400 points and no re-rolls.
With old Ultimate Universe Sentinel armour troopers and a couple more Sentinels from Marvel Chaos War on the sideline for Master Mold ability.

The X-Men team I used
Cyclops (008 Marvel Giant Size X-Men) 110
Wolverine (009 Marvel Giant Size X-Men) 103
Beast (010 Marvel Giant Size X-Men) 95
Emma Frost (011 Marvel Giant Size X-Men) 81
Psylocke (023 Marvel Giant Size X-Men) 74
Professor X (036 Marvel Giant Size X-Men) 123
Iceman (038 Marvel Giant Size X-Men) 104
Archangel (049 Marvel Giant Size X-Men) 99
Nightcrawler (047 Marvel Web of Spider-Man) 86
Gambit (032 Marvel Mutations and Monsters) 90
Storm (057 Marvel Mutations and Monsters) 100
Banshee (024 Marvel Armour Wars) 90
Havok (039 Marvel Mutant Mayhem) 44
=1199 points and eight re-rolls.

The Brotherhood of Mutants team Adrian used
Quicksilver (032 Marvel Chaos War) 111
Scarlet Witch (006 Marvel Chaos War Fast Forces) 75
Rogue (030 Marvel Giant Size X-Men) 128
Blob (033 Marvel Giant Size X-Men) 76
Pyro (034 Marvel Giant Size X-Men) 74
Mystique (035 Marvel Giant Size X-Men) 189
Sabretooth (040 Marvel Giant Size X-Men) 93
Juggernaut (046 Marvel Giant Size X-Men) 193
Magneto (053 Marvel Giant Size X-Men) 189
Unus the Untouchable (042 Marvel Mutations and Monsters) 90
Esme Cuckoo (101 Marvel Mutations and Monsters) 50
Destiny (030 Marvel Universe) 29
=1194 points and eight re-rolls.

In victory points the Brotherhood/X-Men Alliance won, but who out of us had the highest is unknown as we never really kept track. However, Master Mold was only about half way down his first dial and would have crushed us if time did not ran out on us.

Next week should be 500 point no ATAs.

Now for this week's DreamClix section. This week I am doing ideas for a map for IS: Infinite Stratos; the CMS-223Z Zila from Mobile Suit Gundam AGE; and a duo Pilot/Support card of Zero from Code Geass. But first I have designs of APC from Code Geass; the the robot mode of Jazz from Transformers G1; the Autobots team ability; standard size Mario from the Super Mario Bros games; and Colonel Silver from Dragon Ball.


Next is a map for IS: Infinite Stratos. Yes that is right, a little return of IS to DreamClix. But only a map sadly, the OVA did not introduce anything new to add to the set. the map idea is very simple. a beach on each side of the map (where the starting zones are), sea (water terrain) in the middle that takes up something like 60% of the map and a couple of boats in the sea. This would be great map for flyers and Atlantis, but a bad map for ground based characters and Devil Fruit Users.

Next is the CMS-223Z Zila from Mobile Suit Gundam AGE. The CMS-223Z Zila appears to be a general-combat mobile suit that served as the standard for Zalam forces. For ranged combat they are equipped with a machine gun and for melee combat they are equipped with a heat tomahawk. The Zila are also equipped with a shield which mounts three grenades. It appears that they maintain some sensors throughout the body, allowing them to continue fighting even without a head. Its basic performance is superior of the Earth Federation Force's Genoace. While Euba machines have high mobility, Zalam machines excel in power. They strongly resembles the Zaku I from UC timeline. They should be a bit like the Genoace, but with Energy Explosion and a little more damage and attack. The next Gundam AGE idea should be a Zalam Pilot card.

Next is a duo Pilot/Support card of Zero from Code Geass. Zero is a public masked identity, originally created and assumed by the former, exiled, Britannian prince, Lelouch vi Britannia. Although for a long time Lelouch remains the person behind the mask, throughout the conflict between Britannia and The Order of the Black Knights, Zero and his distinctive appearance remained a symbol of the anti-Britannian rebellion and the fight for an independent Japan. Zero's fame quickly spread around the resistance groups throughout Japan. When Lelouch announced The Order of the Black Knights to the world, he remained its undisputed leader as Zero until the Black Rebellion, with C.C. sometimes donning the costume to act as a decoy for him. Zero became a symbol in Japan, a messianic figure, especially after Euphemia li Britannia was accidentally turned by Lelouch's Geass into an enemy of the Japanese and ordered their massacre. During the first assault on Tokyo, however, Lelouch left the Black Knights behind to seek his kidnapped sister, Nunnally vi Britannia. In his absence, the Black Rebellion crumbled, and Britannia declared Zero dead. After C.C. restored Lelouch's memories, previously meddled by Emperor Charles zi Britannia when he was captured by Suzaku, Lelouch once again assumed the identity of Zero, announcing his return to the world and freeing and reforming The Order of the Black Knights. For a long time, many higher-ups in Area 11 did not believe him to be the same Zero who led the Black Rebellion. For a brief time during Lelouch's depression over Nunnally vi Britannia's plans to recreate the Special Administrative Zone of Japan, Kallen Kozuki considered taking over as Zero, with C.C. remarking how metaphorically heavy the mask was. Lelouch finally returned to his role and came up with a new plan to move some of the Japanese out of Britannian control. Per this plan, Zero negotiated his exile from Britannia in exchange for assembling one million people to participate in the Special Administrative Zone. However, what he actually did was distribute one million Zero costumes among the participants, thus making them all fall under the provision. These "Zeros" were evacuated to Penglai Island, which became the new headquarters of the Black Knights, having assumed the function of the United States of Japan's government-in-exile. Some time prior to the creation of the United Federation of Nations, Zero became the official CEO of the Order of the Black Knights. However, after the Second Assault on Tokyo Settlement, Schneizel el Britannia revealed the truth about Zero's real identity and his use of Geass to the Black Knights, causing them to betray him. Lelouch fled from the Black Knights and Schneizel, rescued by his "brother" Rolo Lamperouge, and abandoned the Zero mask, acting publicly as Emperor Lelouch vi Britannia upon his ascension to the throne one month later. The Black Knights officially hid the truth about Zero's identity and escape, declaring him dead from his injuries in the battle. Duo Pilot/Support card are basically a card with a Pilot card of a character on one side and a Support card of that character on the other side. First off the Pilot card side. Requirements: Black Knights keyword. Extra Keywords: Geass. Special Ability: This character can use Probability Control and Outwit. If this character is adjacent to a friendly character called C.C. or Kallen Kõzuki, this character can use Leadership on top of any other Leadership their may have. Mecha Ability: (Type-10R Burai (Command Type), IFX-V301 Gawain or Type-0 Shinkirō) This character can use Perplex and, be give theme team re-rolls regardless of have Probability Control. Team Ability: Black Knights.

Next is the Support card side of Zero. Theme: Black Knights. Theme Team Re-rolls: +3. Special Ability: Once per team you my deal one click of damage to a friendly character. That character can then use Outwit until the beginning on your next turn. The next Code Geass idea should be another duo Pilot/Support card, this time C.C..

Lastly is the DreamClix Dial Designs page update news. On Saturday I did the fourth of the Naruto updates. Below you should see the new Byakugan team ability. There should be at least an update to the page on Saturday which should be the final Naruto updates and Sunday which should be adding Nintendo to the DreamClix Dial Designs page.


Well that is it for this week. Until next time, Mecha Up.